Thursday, 15 March 2012

Project 1: Materiality Development

Test Playblast Render



Precedent Images: Materiality






Precedent: Angry Blob


After feedback from my original concepts I have decided to pursue my third idea but with a new perspective. My changing form is going to be all about what is within and how it differs to what is displayed on the outside of an object. In order to portray contrast in natures I am going to imbue my animated material with human-like characteristics to display different emotions. If my object somehow changes from something with a personality portrayed as inherently spiky and angry, such as the above picture i found of an angry blob, to something more animated and happy-like, this change will be made obvious.

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